Call of Duty: Modern Warfare Nintendo Wii Impressions

The original Modern Warfare is coming to the Wii, and as we found out in Cologne, it’s an impressively faithful reproduction.

Call of Duty 4: Modern Warfare was a huge hit for Infinity Ward in 2007, and even though it’s been nearly two years since its release, the game continues to dominate the online gameplay charts. Its appeal is so enduring, in fact, that developer Treyarch is bringing the game to the Wii this November. As we found out in Cologne, there have been relatively few compromises necessary to bring the game to Nintendo’s console and there are even a few new features exclusive to the platform.

First up, it’s worth mentioning that the single-player game is exactly the same on the Wii as it was on the PC, Xbox 360, and PlayStation 3. Sadly, it’s so faithful to the original that there’s not even a new Wii-specific level in the game–it’s exactly the same as it was before. Thankfully, though, this faithful reproduction also extends to the multiplayer side of the game, with all the same game modes, such as Search & Destroy, Domination, and Freefall all included. They’re also all playable online. The only difference is that the player count has been reduced to 10 players, although this is still up from the eight players that Treyarch managed in Call of Duty: World at War on the Wii.

Thankfully, there are also some features specific to the Wii version. Obviously, the control system is quite different, but like another recent Wii first-person shooter The Conduit, the controls are completely customisable. There are plenty of preset control schemes that are set up for different levels of skill, but you can also tweak these as much as you want and save them as your own. Then there’s the squadmate mode, which allows a second player to drop into the game for co-op play. The second player uses the Wii Zapper peripheral or the Wii Remote and plays the game like an on-rails shooter, taking out enemies that the main player may have missed.

Finally, the game also uses an upgraded version of the engine that has powered previous Call of Duty games on the Wii. Most notably, the textures are of a higher resolution than ever before, while the particle effects, such as explosions, have also been improved. Call of Duty: Modern Warfare will arrive on the Wii in November 2009, and we hope to bring you a first hands-on soon.

Check out the source at GameSpot


Need for Speed Nitro Nintendo Wii Multiplayer Hands-On

EA’s racing series is getting a makeover for the Wii, and we got a chance to play its new Elimination multiplayer mode.

Need for Speed Nitro is the first game in the franchise developed exclusively for the Nintendo Wii and DS. Developed by EA Montreal, the game features an exaggerated, cartoonish style that feels naturally suited to the Wii while boasting a sharp 60 frames-per-second refresh rate. We got the chance to check out some new tracks and tried the Elimination multiplayer mode ahead of GamesCom.

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Dead Space Extraction Nintendo Wii Co-Op Hands-On

We suited up for another mission on the USG Ishimura, and this time we brought along a friend.

EA’s Dead Space challenged survival horror preconceptions when it launched last year, boasting spectacular graphics, nail-biting action, and strategic dismemberment. EA was so confident of Dead Space’s appeal that it began work on a Wii version even before the original game had shipped, and we got to finally try out the cooperative mode of Dead Space Extraction ahead of GamesCom.

“Some things, the more you understand them, the more you loathe them.”

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Spore Hero Nintendo Wii Updated Hands-On

We’re ready to save the world with our custom-created Sporeling in Maxis’ upcoming action role-playing game.

During the past few months, we’ve had plenty of opportunities to check out Spore Hero, including at a recent Electronic Arts press event in San Diego. The game has come a long way since we first checked it out in May, and now that we have our own preview build, we’ve had a chance to spend some quality time with it. For those who haven’t been following our coverage, Spore Hero is an action role-playing game built from the ground up for the Wii. It doesn’t play like the PC game Spore, but they do share some similarities. They both have a robust creature creator and excellent animation, which gives the game a ton of personality. But Spore Hero is primarily targeted at an audience that is looking for a lighthearted adventure in which they can ultimately save the day.

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Representatives from EA stopped by to walk us through some of the changes that they’ve made to the game. The opening cutscene was tweaked a bit to help tell the story better. Two meteors, a blue one and a red one, are streaking across the sky, heading straight for a lush and beautiful planet. Each meteor carries an egg, but when they crash into the planet, blue and red meteor shards are scattered across the planet. We learn from the start that the red meteor bits have some kind of evil hypnotic effect on the locals, but the blue ones don’t. You play as the little Sporeling that hatches from the egg of the blue meteor and quickly befriend a local creature named Meejee. The creatures around you realize that for some reason you are immune to the red meteor’s strange effects, so you’re now in charge of helping them with all of their problems.

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The Beatles: Rock Band Nintendo Wii Updated Hands-On

From Beatles Beats to the first two chapters of story mode, we’ve got the latest on the Fab Four’s Rock Band debut.

Attention Fab Four fans: You’ve got less than 30 days to wait for the release of The Beatles: Rock Band, the latest rhythm game from the folks at Harmonix. As its name implies, the game is completely focused on the music of The Beatles, and last month, Harmonix reps visited GameSpot offices to give us a hands-on look at the game. We reported on part of that visit during our last look at the game in August, but today, we’ve got the rest of the story.

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Last time, we gave you a look at the vocal trainer, which will help fledgling singers wrap their vocal chords around the complex harmonies from the 45 career-spanning songs found in the game. In addition, the game will have a drum trainer of sorts. Known as “Beatles Beats,” the mode will give you insight into the drumming style of Ringo Starr, with more than 80 beats and fills to practice that are inspired by the songs in the game. Beatles Beats is in addition to the game’s drum trainer mode, which will include 45 exercises designed to help you get your act together behind the set. If you complete the drum trainer and make your way through the many Beatles Beats exercises, you’ll be ready for practically anything Ringo (or many other drummers) throws at you.

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