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	<title>Nintendo Games Center &#187; Nintendo</title>
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	<link>http://nintendo-games-center.com</link>
	<description>Nintendo Games Center provides the latest Nintendo video game news, reviews, releases and information. We are your one stop source for everything Nintendo.</description>
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		<title>Nintendo Game Boy Voted Into National Toy Hall of Fame</title>
		<link>http://nintendo-games-center.com/nintendo/nintendo-game-boy-voted-into-national-toy-hall-of-fame</link>
		<comments>http://nintendo-games-center.com/nintendo/nintendo-game-boy-voted-into-national-toy-hall-of-fame#comments</comments>
		<pubDate>Fri, 27 Nov 2009 22:53:02 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[game boy]]></category>
		<category><![CDATA[gameboy]]></category>
		<category><![CDATA[nintendo game boy]]></category>
		<category><![CDATA[original nintendo gameboy]]></category>
		<category><![CDATA[toy hall of fame]]></category>

		<guid isPermaLink="false">http://nintendo-games-center.com/?p=3091</guid>
		<description><![CDATA[I don&#8217;t know why it took so long but the Nintendo Game Boy has finally been voted into the national toy hall of fame. It&#8217;s a new inductee for 2009 and joins quite a few other classic toys. Here&#8217;s the article from the Museum of Play website: No video-game platform did more to put gamers [...]]]></description>
			<content:encoded><![CDATA[<p>I don&#8217;t know why it took so long but the Nintendo Game Boy has finally been voted into the national toy hall of fame. It&#8217;s a new inductee for 2009 and joins quite a few other classic toys.</p>
<p>Here&#8217;s the article from the <a href="http://www.museumofplay.org/NTHoF/index.php" target="_blank">Museum of Play</a> website:</p>
<p>No video-game platform did more to put gamers &#8220;on the go&#8221; than Nintendo Game Boy. And go they did—bringing their gaming experience to school, to <a href="http://www.internaldrive.com" target="_blank" title="summer camp">summer camp</a>, and to the back seat of the family automobile. Over the past two decades, Game Boy has become synonymous with portable gaming fun.</p>
<p>Following the enormous success of their NES home console, Nintendo launched Game Boy in 1989 and the system became an instant hit. The secret to Game Boy’s success was not driven by advanced graphics or processing power, but rather by simple and efficient design, head-to-head connectivity, and scores of intriguing games. Game Boy’s Game Link cable allowed simultaneous multiplayer gaming—a first for a portable system. The classic puzzle game Tetris came bundled with Game Boy and it appealed to a diverse audience, ranging from children to grandparents. Additional launch titles included Super Mario Land, which featured Nintendo’s already-iconic character Mario. The hit titles kept coming as the system evolved.</p>
<p>Gaming technology advances quickly and Game Boy remained relevant through a series of smaller, more powerful versions with enhanced gameplay features. These advanced platforms incorporated backward compatibility, wireless communication, and unique peripherals devices. From its original configuration through to the tiny Game Boy Micro, the Game Boy line of video-game platforms popularized portable handheld gaming.</p>
<p>Here&#8217;s a list of all the toys currently in the hall of fame:</p>
<p>Alphabet Blocks<br />
Atari 2600 Game System<br />
Baby Doll<br />
The Ball<br />
Barbie<br />
Bicycle<br />
Big Wheel<br />
Candy Land<br />
Cardboard Box<br />
Checkers<br />
Crayola Crayons<br />
Duncan Yo-Yo<br />
Easy Bake Oven<br />
Erector Set<br />
Etch A Sketch<br />
Frisbee<br />
G.I. Joe<br />
Hula Hoop<br />
Jack-in-the-Box<br />
Jacks<br />
Jigsaw Puzzle<br />
Jump Rope<br />
Kite<br />
LEGO<br />
Lincoln Logs<br />
Lionel Trains<br />
Marbles<br />
Monopoly<br />
Mr. Potato Head<br />
<strong>Nintendo Game Boy</strong><br />
Play-Doh<br />
Radio Flyer Wagon<br />
Raggedy Ann and Andy<br />
Rocking Horse<br />
Roller Skates<br />
SCRABBLE<br />
Silly Putty<br />
Skateboard<br />
Slinky<br />
Stick<br />
Teddy Bear<br />
Tinkertoy<br />
Tonka Trucks<br />
View-Master</p>
<p>As a kid, I loved my gameboy, and even enjoy playing it today when I decide to get it out. I am <a href="http://happinessliftoff.com" target="_blank" title="happy">happy</a> to see that it will live on in the hall of fame.</p>

	<br /><br /><font face="Tahoma" size="2">Tags: <a href="http://nintendo-games-center.com/tag/game-boy" title="game boy" rel="tag">game boy</a>, <a href="http://nintendo-games-center.com/tag/gameboy" title="gameboy" rel="tag">gameboy</a>, <a href="http://nintendo-games-center.com/tag/nintendo-game-boy" title="nintendo game boy" rel="tag">nintendo game boy</a>, <a href="http://nintendo-games-center.com/tag/original-nintendo-gameboy" title="original nintendo gameboy" rel="tag">original nintendo gameboy</a>, <a href="http://nintendo-games-center.com/tag/toy-hall-of-fame" title="toy hall of fame" rel="tag">toy hall of fame</a><br /></font>

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	<li><a href="http://nintendo-games-center.com/nintendo-wii/heard-the-excitement-about-wii-homebrew" title="Heard The Excitement About Wii Homebrew? (April 23, 2009)">Heard The Excitement About Wii Homebrew?</a> (0)</li>
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</ul>

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		<title>Play Classic Nintendo Video Games Free</title>
		<link>http://nintendo-games-center.com/nintendo/play-classic-nintendo-video-games-free</link>
		<comments>http://nintendo-games-center.com/nintendo/play-classic-nintendo-video-games-free#comments</comments>
		<pubDate>Wed, 04 Nov 2009 02:11:39 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[8 bit nintendo]]></category>
		<category><![CDATA[classic nintendo]]></category>
		<category><![CDATA[nintendo games]]></category>
		<category><![CDATA[Nintendo Video Games]]></category>

		<guid isPermaLink="false">http://nintendo-games-center.com/?p=3087</guid>
		<description><![CDATA[Yes, it&#8217;s true, you can play the original classic Nintendo 8-bit video games online for free without downloading anything. Just head over to http://nintendo8.com and play your favorite classic Nintendo game. I just got done playing one of my all-time favorites, Tecmo Super Bowl. I can tell it has been a very long time since [...]]]></description>
			<content:encoded><![CDATA[<p>Yes, it&#8217;s true, you can play the original classic Nintendo 8-bit video games online for free without downloading anything. Just head over to <a href="http://nintendo8.com" target="_blank">http://nintendo8.com</a> and play your favorite classic Nintendo game.</p>
<p>I just got done playing one of my all-time favorites, Tecmo <a href="http://footballblog.kpgolfpro.com" target="_blank" title="Super Bowl">Super Bowl</a>. I can tell it has been a very long time since I have played because I wasn&#8217;t nearly as good as I used to be. I almost lost! But I was alright once I got back in the groove of my childhood days.</p>
<p>Brings me back to the good old days when games were so much simpler but seemed to be a lot more fun. The original Nintendo will always be my favorite gaming system!</p>

	<br /><br /><font face="Tahoma" size="2">Tags: <a href="http://nintendo-games-center.com/tag/8-bit-nintendo" title="8 bit nintendo" rel="tag">8 bit nintendo</a>, <a href="http://nintendo-games-center.com/tag/classic-nintendo" title="classic nintendo" rel="tag">classic nintendo</a>, <a href="http://nintendo-games-center.com/tag/nintendo" title="Nintendo" rel="tag">Nintendo</a>, <a href="http://nintendo-games-center.com/tag/nintendo-games" title="nintendo games" rel="tag">nintendo games</a>, <a href="http://nintendo-games-center.com/tag/nintendo-video-games" title="Nintendo Video Games" rel="tag">Nintendo Video Games</a><br /></font>

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</ul>

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		<title>Copy Nintendo Wii Games- You Can Do It Easily</title>
		<link>http://nintendo-games-center.com/nintendo-wii/copy-wii-games-you-can-do-it</link>
		<comments>http://nintendo-games-center.com/nintendo-wii/copy-wii-games-you-can-do-it#comments</comments>
		<pubDate>Mon, 01 Jun 2009 13:36:42 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Nintendo Wii]]></category>
		<category><![CDATA[Wii Accessories]]></category>
		<category><![CDATA[Wii News]]></category>
		<category><![CDATA[backups]]></category>
		<category><![CDATA[Console]]></category>
		<category><![CDATA[consoles]]></category>
		<category><![CDATA[download]]></category>
		<category><![CDATA[exact replicas]]></category>
		<category><![CDATA[favorite games]]></category>
		<category><![CDATA[game copy software]]></category>
		<category><![CDATA[Homebrew]]></category>
		<category><![CDATA[Homebreware]]></category>
		<category><![CDATA[nintendo wii games]]></category>
		<category><![CDATA[playing video games]]></category>
		<category><![CDATA[scratches]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[wii games]]></category>

		<guid isPermaLink="false">http://nintendo-games-center.com/nintendo-wii/wii-game-videos/copy-wii-games-you-can-do-it</guid>
		<description><![CDATA[Even those who enjoy playing video games from time to time know what a hassle it is when their software becomes damaged. Most of the time games have to feel the wear and tear of life. After a period video games that have cost a fortune can&#8217;t even be utilized anymore. Is paying those high [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://952c15p53c5scs136895yz5u4l.hop.clickbank.net/" target="_blank"><img class="size-full wp-image-2434 alignleft" style="margin: 5px;" title="wii-homebreware" src="http://nintendo-games-center.com/wp-content/uploads/2009/06/wii-homebreware.gif" alt="Wii Homebreware" width="200" height="200" /></a></p>
<p>Even those who enjoy playing video games from time to time know what a hassle it is when their software becomes damaged. Most of the time games have to feel the wear and tear of life. After a period video games that have cost a fortune can&#8217;t even be utilized anymore. Is paying those high prices for your favorite games worth it? It absolutely is, but it isn&#8217;t worth only being able to play those games for a moderate amount of time. Making <a href="http://952c15p53c5scs136895yz5u4l.hop.clickbank.net/" target="_blank">backups of your favorite Nintendo Wii games</a> is the only worthwhile solution to this horrible truth. A dream has become reality. It is now possible to make copies of your <a href="http://nintendo-games-center.com" target="_blank">Wii games</a> easily!</p>
<p>One of the most exciting new video consoles on the market is without a doubt Nintendo Wii. The games are accessible through the use of a disc, and anyone who has ever used CD&#8217;s, DVD&#8217;s, or CD-Rom software knows that it is incredibly hard to keep the discs from getting damaged. No matter how hard people try to be careful with them, it seems the slightest contact can grind damaging scratches into the software. Considering that the cost of these games are quite expensive, making a backup seems like the only logical choice.</p>
<p><span id="more-2432"></span></p>
<p>When you <a href="http://www.squidoo.com/how-to-copy-games" target="_blank">copy Nintendo Wii games</a> or any other games for that matter, it is incredibly important to make sure that the software you use to make the copies is of the highest quality. Many programs claim that they can copy your games, but they do not make exact copies of the original. It does not make any sense of copying a game that cannot be played. Making subpar copies of your favorite games is unnerving. If you paid money for a software, it had better work. There are many different programs available, but only a select few are worth the money.</p>
<p>You should also be aware that downloading a free game copy software might get you into big trouble, because a lot of free software available on the internet is infected by adware, spyware, viruses, and trojans. In addition, it either may not work at all or when submitting your email address you might have to deal with tons of spam emails.</p>
<p>One of the companies that offers software that can copy any game seems to stand out above the rest. <a href="http://tinyurl.com/cg7zkf" target="_blank">CopythatGame</a> is a quality program that allows users the ability to make exact replicas of their favorite video games. Whether copying PC games, Wii games, X-Box or any other game formatted on a disc, you will find that Copy That Game is the essential software to get the job done correctly. With just a few simple steps, you can download the program and start burning your favorite games to blank discs. Your Wii games can now last for for the rest of your life!</p>
<p>Access practical points of view in the topic of <a href="http://www.playstationexpert.com/play-station-tips/sony-playstation-advice-hints-and-tips.html" target="_blank">playstation 3 cheap prices</a> &#8211; this is your personal knowledge base.</p>

	<br /><br /><font face="Tahoma" size="2">Tags: <a href="http://nintendo-games-center.com/tag/backups" title="backups" rel="tag">backups</a>, <a href="http://nintendo-games-center.com/tag/console" title="Console" rel="tag">Console</a>, <a href="http://nintendo-games-center.com/tag/consoles" title="consoles" rel="tag">consoles</a>, <a href="http://nintendo-games-center.com/tag/download" title="download" rel="tag">download</a>, <a href="http://nintendo-games-center.com/tag/exact-replicas" title="exact replicas" rel="tag">exact replicas</a>, <a href="http://nintendo-games-center.com/tag/favorite-games" title="favorite games" rel="tag">favorite games</a>, <a href="http://nintendo-games-center.com/tag/game-copy-software" title="game copy software" rel="tag">game copy software</a>, <a href="http://nintendo-games-center.com/tag/homebrew" title="Homebrew" rel="tag">Homebrew</a>, <a href="http://nintendo-games-center.com/tag/homebreware" title="Homebreware" rel="tag">Homebreware</a>, <a href="http://nintendo-games-center.com/tag/nintendo" title="Nintendo" rel="tag">Nintendo</a>, <a href="http://nintendo-games-center.com/tag/nintendo-wii" title="Nintendo Wii" rel="tag">Nintendo Wii</a>, <a href="http://nintendo-games-center.com/tag/nintendo-wii-games" title="nintendo wii games" rel="tag">nintendo wii games</a>, <a href="http://nintendo-games-center.com/tag/playing-video-games" title="playing video games" rel="tag">playing video games</a>, <a href="http://nintendo-games-center.com/tag/scratches" title="scratches" rel="tag">scratches</a>, <a href="http://nintendo-games-center.com/tag/video-games" title="Video Games" rel="tag">Video Games</a>, <a href="http://nintendo-games-center.com/tag/wii-games" title="wii games" rel="tag">wii games</a><br /></font>

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		<title>Luigi Finally Snaps! Says Enough is Enough &#8211; Funny Mario &amp; Luigi Video</title>
		<link>http://nintendo-games-center.com/nintendo/luigi-finally-snaps-says-enough-is-enough-funny-mario-luigi-video</link>
		<comments>http://nintendo-games-center.com/nintendo/luigi-finally-snaps-says-enough-is-enough-funny-mario-luigi-video#comments</comments>
		<pubDate>Fri, 29 May 2009 18:07:43 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[comedy]]></category>
		<category><![CDATA[funny video]]></category>
		<category><![CDATA[luigi]]></category>
		<category><![CDATA[luigis mansion]]></category>
		<category><![CDATA[mario]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://nintendo-games-center.com/?p=2425</guid>
		<description><![CDATA[Here&#8217;s a hilarious take on how Luigi longs for fame and respect, always being second compared to Mario. He did, however, get Luigi&#8217;s Mansion, which Mario pokes fun of in the video. You gotta watch this! Tags: comedy, funny video, luigi, luigis mansion, mario, video Related posts New Super Mario Bros. Wii Gameplay Video (0) [...]]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s a hilarious take on how Luigi longs for fame and respect, always being second compared to Mario. He did, however, get Luigi&#8217;s Mansion, which Mario pokes fun of in the video. You gotta watch this!</p>
<p><object width="640" height="360" data="http://www.collegehumor.com/moogaloop/moogaloop.swf?clip_id=1912670&amp;fullscreen=1" type="application/x-shockwave-flash"><param name="allowfullscreen" value="true" /><param name="wmode" value="transparent" /><param name="AllowScriptAccess" value="true" /><param name="src" value="http://www.collegehumor.com/moogaloop/moogaloop.swf?clip_id=1912670&amp;fullscreen=1" /></object></p>

	<br /><br /><font face="Tahoma" size="2">Tags: <a href="http://nintendo-games-center.com/tag/comedy" title="comedy" rel="tag">comedy</a>, <a href="http://nintendo-games-center.com/tag/funny-video" title="funny video" rel="tag">funny video</a>, <a href="http://nintendo-games-center.com/tag/luigi" title="luigi" rel="tag">luigi</a>, <a href="http://nintendo-games-center.com/tag/luigis-mansion" title="luigis mansion" rel="tag">luigis mansion</a>, <a href="http://nintendo-games-center.com/tag/mario" title="mario" rel="tag">mario</a>, <a href="http://nintendo-games-center.com/tag/video" title="video" rel="tag">video</a><br /></font>

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</ul>

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		<title>GDC 2009: President Satoru Iwata Talks Future of Nintendo</title>
		<link>http://nintendo-games-center.com/nintendo-wii/gdc-2009-president-satoru-iwata-talks-future-of-nintendo</link>
		<comments>http://nintendo-games-center.com/nintendo-wii/gdc-2009-president-satoru-iwata-talks-future-of-nintendo#comments</comments>
		<pubDate>Thu, 26 Mar 2009 21:19:04 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Nintendo DS]]></category>
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		<description><![CDATA[Nintendo president Satoru Iwata&#8217;s GDC keynote reveals Link&#8217;s new portable adventure, Wii sales stats, console&#8217;s &#8220;complete storage solution&#8221; SD-card compatibility; Full Legend of Zelda: Spirit Tracks trailer inside. SAN FRANCISCO&#8211;Three years ago at the 2006 Game Developers Conference, Nintendo president Satoru Iwata urged developers to &#8220;think differently&#8221; and disrupt the status quo. In November of [...]]]></description>
			<content:encoded><![CDATA[<p>Nintendo president Satoru Iwata&#8217;s GDC keynote reveals Link&#8217;s new portable adventure, Wii sales stats, console&#8217;s &#8220;complete storage solution&#8221; SD-card compatibility; Full Legend of Zelda: Spirit Tracks trailer inside.</p>
<p><img src="http://image.com.com/gamespot/images/2003/all/boxshots2/933010_75568.jpg" alt="" /></p>
<p>SAN FRANCISCO&#8211;Three years ago at the <a href="http://www.gamespot.com/ds/adventure/thelegendofzeldads/news.html?page=1&amp;sid=6146541" target="_blank">2006 Game Developers Conference</a>, Nintendo president Satoru Iwata urged developers to &#8220;think differently&#8221; and disrupt the status quo. In November of that year, his firm did just that with <a href="http://www.gamespot.com/news/6162057.html" target="_blank">the launch of the Wii</a>. Insanely popular from the get-go, the console was <a href="http://www.gamespot.com/wii/sports/wiifit/news.html?page=1&amp;sid=6191889" target="_blank">nearly impossible to find at retailers</a> during its first year on the market.</p>
<p><span id="more-1750"></span></p>
<div>
<div>LoZ: Spirit Tracks</div>
<div><a href="http://www.gamespot.com/wii/sports/wiisports/video/6206736" target="_blank"><img src="http://image.com.com/gamespot/b.gif" alt="" /></a></div>
<p>Check out the first trailer to Link&#8217;s second DS outing!</p>
<ul>
<li><a href="http://www.gamespot.com/wii/sports/wiisports/video/6206736" target="_blank">Watch</a></li>
<li><a href="http://www.gamespot.com/pages/gamespace/download_ini.php?pid=&amp;sid=6206736&amp;mode=previews" target="_blank">Download</a></li>
</ul>
</div>
<p>Now that it&#8217;s in ample supply, the Wii routinely trounces its competitors, having sold more than 750,000 units in the US in February alone, according to the <a href="http://www.npd.com/corpServlet?nextpage=corp_welcome.html" target="_blank">NPD Group</a>. The DS also continues to shatter records, topping worldwide shipments of <a href="http://www.gamespot.com/ds/puzzle/brainagetrainyourbraininminutesaday/news.html?page=1&amp;sid=6205891" target="_blank">100 million units earlier this month</a>. Once mocked, the dual-screen handheld now has seven software titles that have sold at least 10 million units.</p>
<p>However, the Wii&#8217;s success has come at a price. Hardcore audiences have charged that the console panders to nongamers with lowest-common-denominator minigame collections and quasi-games such as Wii Fit. More important to the audience at the <a href="http://gdc.gamespot.com/" target="_blank">2009 Game Developers Conference</a> is the fact that the company developing the most popular Wii and DS games is&#8230;Nintendo. The prevalence of first-party hits for both platforms has meant tough times for <a href="http://www.gamespot.com/pc/action/grandtheftauto4/news.html?page=1&amp;sid=6199048" target="_blank">Western third-party publishers already battered by the worldwide economic downturn</a>.</p>
<p>It is against this checkered backdrop that Iwata took the stage this morning to deliver his GDC 2009 keynote address. Titled &#8220;Discovering New Development Opportunities,&#8221; the speech was billed by the event&#8217;s organizers as outlining &#8220;Nintendo&#8217;s role in creating better tools and bringing opportunities for developers to introduce their innovative ideas to a marketplace that is increasingly willing and eager to embrace new <a href="http://www.internaldrive.com" target="_blank" title="game-design">game-design</a> possibilities.&#8221;</p>
<p>What exactly might these opportunities be? Most rumors preceding the event pegged the emphasis as being on DSi Ware, a toolset that will let developers create <a href="http://www.iphone-app-reviews.com" target="_blank" title="iPhone">iPhone</a>-like applications for the new camera-equipped DS model. Indeed, the DSi appears to be Nintendo&#8217;s main thrust at GDC, intended to stoke interest leading up to the handheld&#8217;s <a href="http://www.gamespot.com/ds/puzzle/rhythmtengokugold/news.html?page=1&amp;sid=6204819" target="_blank">April 5 launch in North America</a>.</p>
<p>With the stage set, thousands of GDC attendees, press, and yellow-shirt-clad volunteers gathered in the Esplanade Room in the South Hall of the Moscone Center to hear Iwata speak.</p>
<p><a href="http://www.gamespot.com/wii/sports/wiisports/news.html?sid=6206693" target="_blank">[ Watch Video ]</a></p>
<p>[8:49] &#8220;Ladies and Gentlemen, please take your seats,&#8221; says the booming PA system to a several-thousand-strong crowd.</p>
<p>[8:49] Unlike most events, the music pumping from the loudspeakers is not deafening. There are, however, the usual gaggle of several dozen reporters and VIPs packing to the front row of the reserved section.</p>
<p>[8:55] &#8220;Does this guy speak English?&#8221; asks one reporter to another. Yes, Iwata does&#8211;enough to give a presentation at least.</p>
<p>[8:57] Still the nerds come! The place is filling up fast.</p>
<p>[8:59] The onstage smoke grows thicker&#8211;half-expecting Siegfried to emerge with a couple of white tigers.</p>
<p>[9:00] Now that&#8217;s a Vegas ticket&#8211;the Siegfried and Satoru Show!</p>
<p>[9:01] We have a Reggie sighting. Repeat&#8211;Mr. Fils-Aime is in the building.</p>
<p>[9:03] The music is picking up a bit now&#8211;pretty sure there are more than a few Kraftwerk fans in the house.</p>
<p>[9:08] OK, here we go. GDC executive director Megan Scavio takes the stage to warm up the crowd.</p>
<p><a href="http://www.gamespot.com/wii/sports/wiisports/news.html?sid=6206693" target="_blank">[ Watch Video ]</a></p>
<p>[9:09] Unlike CES, she is keeping her remarks brief, talking about Iwata&#8217;s past appearances at the event.</p>
<p>[9:11] The man himself takes the stage and gets right to it. And by &#8220;it&#8221; I mean self-congratulation on the Wii&#8217;s and DS&#8217;s success.</p>
<p>[9:11] Iwata announces the Wii has now shipped more than 50 million units worldwide, making it the fastest-selling game console in history.</p>
<p>[9:12] Slides now on display, showing Nintendo sales hockey-sticking while other consoles&#8217; market shares stay flat.</p>
<p>[9:13] &#8220;Software sells hardware,&#8221; says Iwata, thanking the developers in the crowd. He bows graciously for several seconds.</p>
<p>[9:14] Now he addresses developers&#8217; concerns that third-party games won&#8217;t sell on the Wii and DS.</p>
<p>[9:15] &#8220;Many of you are concerned that you cannot compete with Nintendo, but later I will explain to you why this is not the case,&#8221; he says.</p>
<p>[9:16] Now Iwata is reminiscing about when he and Miyamoto spoke before the launch of the SNES.</p>
<p>[9:16] They met just as Nintendo was in dire financial straights.</p>
<p>[9:17] Miyamoto looked at the console and said, &#8220;This might be OK after a few more months of work.&#8221;</p>
<p>[9:17] Iwata said, &#8220;We have two days.&#8221; Nintendo had entered the &#8220;Death Spiral,&#8221; where financial pressure was rushing development of the SNES and software.</p>
<p>[9:18] &#8220;I thought then that our competitors were beating us because they had more money&#8211;and more money bought more time. Now I know that is not the case.&#8221;</p>
<p>[9:19] Miyamoto changed his mind. &#8220;He sees opportunities, where others do not&#8230; I don&#8217;t think I have to talk about his track record. He is leveraging opportunities better than anyone else in development today.&#8221;</p>
<p>[9:19] Iwata is now going though Miyamoto&#8217;s development process&#8211;where is El Shigeroa himself?</p>
<p>[9:20] Miyamoto begins with a concept when he sees something people are enjoying, and will go over and over exactly what action makes that fun. Oh yeah? Explain Wii Music, then.</p>
<p>[9:20] Here&#8217;s the explanation&#8211;Miyamoto uses his own hobbies and interests for game ideas.</p>
<p>[9:21] Miyamoto&#8217;s new puppy led to Nintendogs, and his concerns with weight led to Wii Fit.</p>
<p>[9:22] In the interest of intellectual-property concerns, Miyamoto is now forbidden from speaking about his hobbies outside of Nintendo HQ. Chuckles all around.</p>
<p>[9:22] Up comes a slide for &#8220;Miyamoto&#8217;s Way.&#8221;</p>
<p>[9:22] Point 1: Ideas are everywhere.</p>
<p>[9:23] Point 2: Personal communication is key&#8211;apparently Shiggy hates design docs, preferring to brainstorm with a small team.</p>
<p>[9:24] Shows a slide of a very crude version of Wii Sports&#8217; boxing game. Miyamoto wanted to get the mechanics down first, figuring they could be polished later.</p>
<p>[9:24] Points 3 + 4: Prototype Stage and Small Teams.</p>
<p>[9:24] The essential element in all Miyamoto&#8217;s games? A core principle of fun.</p>
<p>[9:25] Miyamoto is also a big fan of developing multiple projects at the same time, which is point 5. Point 6? Trial and error. He encourages experimentation to discover what exactly is fun.</p>
<p>[9:25] Iwata&#8217;s mic is noticeably crackling&#8211;some A/V guy is sweating big-time right now.</p>
<p>[9:27] Indeed, Miyamoto actually encourages lots of error, just in case a mistake yields a fun idea.</p>
<p>[9:27] Of all these projects, only a select few reach the mass-production stage.</p>
<p>[9:28] After praising Miyamoto, Iwata notes that it is ironic that his former boss now reports to him.</p>
<p>[9:28] He says that&#8217;s actually a good thing, because Miyamoto will push back when Iwata asks him to cut corners that he shouldn&#8217;t.</p>
<p>[9:30] &#8220;Mr. Miyamoto has a tendency to &#8216;upend the table,&#8217;&#8221; says Iwata about the designer&#8217;s tendency to shake up projects in mid-development.</p>
<p>[9:30] Cue a long metaphor about Miyamoto stacking dishes back on the figurative table. &#8220;Nothing is ever broken, though, so we never have to start from scratch.&#8221;</p>
<p>[9:32] &#8220;Naturally, though, upending the table takes more time.&#8221; Apparently Miyamoto&#8217;s perfectionism and experimentation held back Nintendogs from the original DS launch and pushed back Super Mario Galaxy past the Wii launch.</p>
<p>[9:33] One last Miyamoto technique&#8211;&#8221;Random Employee Kidnapping.&#8221; Massive laughter when a slide of the designer with a bandanna is put on the screen.</p>
<p>[9:34] Apparently during late stages of a game&#8217;s development, Miyamoto will grab a random Nintendo employee with no gaming experience and hand them an unreleased game.</p>
<p>[9:35] He will offer no help to the kidnapped, but will merely observe them try to play the game, noting their reactions. Elements that frustrate the person will be tweaked; elements that please them amplified.</p>
<p>[9:38] Apparently J-pop master Tsunuku was employed to advise on a rhythm game from the creators of WarioWare Touched and WarioWare twisted. He encouraged developers to dance around.</p>
<p>[9:38] This became Rizumu Tengoku, released in Japan in 2006.</p>
<p>[9:39] This was later adapted into&#8230;wait for it&#8230;DSi launch game Rhythm Heaven.</p>
<p>[9:41] Cue clip of Rhythm Heaven. Apparently the game&#8217;s core team was just three people, who spent more than a year turning the GBA game Rizumu Tengoku into Rhythm Heaven for the DS. The DS version has sold 1.7 million units in Japan.</p>
<p>[9:42] Iwata reminds people that the game will be available in 11 days&#8230;and everyone in the audience gets a free copy! Massive applause from Nintendans and prospective eBayers alike.</p>
<p>[9:42] He uses this Oprah-esque surprise to talk about surprise in game design. He holds up Spore and Guitar Hero as examples of games that surprised people.</p>
<p>[9:43] The subject wheels back to the Wii&#8211;some 20 percent of US Wii owners had never owned a console before, according to NPD.</p>
<p>[9:44] As for the DS, last year 47 percent of US buyers of the handheld were female.</p>
<p>[9:44] Iwata now gives the core gamers props. &#8220;Many of these people would have never bought a Nintendo product had a veteran not brought one into their home.&#8221;</p>
<p>[9:46] He says that Nintendo is taking core gamers &#8220;very seriously,&#8221; and points to the Zelda, Mario Kart, and Super Mario Bros. games released in the first 18 months as proof. He also says the Virtual Console is targeted at longtime players.</p>
<p>[9:47] He says that the top two platforms for third parties are Wii and DS, with 7 million-unit sellers.</p>
<p>[9:47] He then shows a bar that touts the Wii Balance board as the fourth console on the market. The peripheral has now sold nearly as many units as the PS3 in the US.</p>
<p>[9:49] Cue a demonstration of the WiiWare game Rock and Roll Climber, which uses the Balance Board and Nunchuk to simulate rock climbing.</p>
<p>[9:50] Iwata&#8217;s back. He says that by creating such a massive installed base, introducing new peripherals such as the Balance Board, and by &#8220;not releasing too many games ourselves.&#8221;</p>
<p>[9:51] He points out that 90% of WiiWare games are third-party&#8230;and teases the introduction of a new &#8220;memory solution&#8221; for the console.</p>
<div><img src="http://image.com.com/gamespot/images/2009/083/WiiMenu4346_embed.jpg" alt="" /><a href="http://uk.gamespot.com/images/0/1/?path=2009%2F083%2FWiiMenu4346_screen.jpg&amp;caption=The%2BWii%2BMenu%2B4.0%2Brevealed.&amp;blog=1&amp;cvr=6Ml." target="_blank">The Wii Menu 4.0 revealed.</a></div>
<p>[9:51] NOA guy gets on stage to show the new &#8220;complete storage solution for the Wii.&#8221;</p>
<p>[9:52] It&#8217;s Wii Menu 4.0, which features an SD-card icon.</p>
<p>[9:53] Each SD card will have its own menu now with up to 20 screens.</p>
<p>[9:54] The Wii Menu 4.0 update will also lift the 2GB card memory cap, allowing for &#8220;high-capacity SD Cards.&#8221; Games can now be downloaded to and launched from an SD card directly without going through the Wii System Memory.</p>
<p>[9:55] Wii Menu 4.0 is available for download today&#8211;now, actually. Big applause.</p>
<p>[9:56] My Life as a Darklord and Final Fantasy IV: The After Years both coming to WiiWare later this year.</p>
<p>[9:57] Final Fantasy I and IV also coming to US Wiis in 2009&#8211;the first five games in the series will hit Japan as well.</p>
<p><a href="http://www.gamespot.com/wii/sports/wiisports/news.html?sid=6206693" target="_blank">[ Watch Video ]</a></p>
<p>[10:00] Reenter the NOA rep to demonstrate some DSi tools. The first lets players draw images, turn them into animations, and share them with friends.</p>
<p>[10:00] You can speed up and slow down animations, and even add sounds with the DS&#8217;s built-in microphone.</p>
<p>[10:02] They can be uploaded to a central server, where people can also download other animations. A clip reel of animations is shown, with some very detailed animations.</p>
<p>[10:05] Next up, a demo of a hilarious DSi WarioWare game that has players shake their faces and heads, WarioWare-style.</p>
<p><a href="http://www.gamespot.com/wii/sports/wiisports/news.html?sid=6206693" target="_blank">[ Watch Video ]</a></p>
<p>[10:05] Two million DSis sold in Japan so far. Amazon says that DSi preorders are the most of any game product in its history. GameStop preorders are twice those of the DS Lite.</p>
<p>[10:09] Virtual Console arcade will bring classic arcade games. Six games will be available today, including Space Invaders and Mappy.</p>
<p>[10:09] New Zelda DS game out of nowhere&#8211;The Legend of Zelda: Spirit Tracks.</p>
<p>[10:10] Clip shows Link running a locomotive with some kind of steam cannon on the front. It will be available later this year. Massive applause.</p>
<p>[10:10] Iwata wrapping up now.</p>
<p>[10:11] &#8220;I can&#8217;t wait for you to show us your surprise.&#8221; Lights come up. Crowd sprints to get their free rhythm games.</p>
<p><a href="http://www.gamespot.com/wii/sports/wiisports/news.html?sid=6206693" target="_blank">Check out the source at GameSpot</a></p>

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