Shia Labeouf DISSES The Nintendo Wii

Shia Labeouf

Shia Labeouf was interviewed by Big Download. In the interview he talks about his history with gaming.

I’ve been a fan of Labeouf ever since Even Stevens. However, this interview just goes to show how arrogant the actor really is. Seriously, who is he kidding?

Here are a few quotes I picked out from the interview that any Nintendo Wii fan should find amusing…

(BD) – What’s the last game that really impressed you?

(Shia) – Sid Meier’s Civilization.

(BD) – You play everything including real-time strategy?

(Shia) – Buddy, I’m a gamer. Not just the fake ones you read about.

(BD) – Have you checked out the Wii Transformers game?

(Shia) – I haven’t been able to play the Wii game because my hand is broken. I’ve just been playing Xbox 360 and PlayStation 3. I would imagine that the Wii experience will be like… I don’t mess with the Wii, to be honest with you. It’s kind of an amateur console. I’m not into the Wii thing.

(BD) – What’s wrong with the Wii?

(Shia) – This is how in a simple way you can find out if it’s a gamer you want to play with. Ask them if they have a Wii. If they say yes, get the f*** out of there.

I don’t think Shia would know what a real gamer looked like if he had one staring him in the face. Notice how he uses his hand as an excuse to not play the Wii, but he has no problem playing the Xbox 360 or Playstation 3.


Why Choose The Nintendo Wii Over Other Video Game Consoles?

Nintendo Wii

Many people believe that the current generation of consoles provides the most evenly matched competition from the products released by the big entertainment companies in the history of video games. The disparity in terms of processing power and depth of game libraries isn’t that big when it comes to the Xbox 360 and the Playstation 3. And though the Nintendo Wii is gravely trailing in the graphics and processing power departments, it more than makes up for its shortcomings by giving gamers a unique experience they will never find anywhere else.

And gamers have made a decision. As of this writing, almost 3 years worth of sales data reveal that the Nintendo Wii is outselling the Xbox 360 and the PS3 combined.

(more…)


Gamefly G-Box Allows Students To Rent Video Games On Campus

Posted under Video Games

Students who want to try a recently released video game without buying the whole kit and caboodle before knowing what it is like need not travel to Blockbuster.

GameFly, an online video game rental service, launched its G-Box Kiosk on Wednesday in the Barnes & Noble campus bookstore located in the Student Union Building – the first of its kind at colleges and universities across the nation.

“The kiosk program is a way to extend the GameFly universe into the physical world,” said Sean Spector, co-founder and senior vice president of business development and content for GameFly.

The kiosk, a machine where video games can be rented, allows people to walk up and browse games by genre, click to choose one, swipe a card, and walk away with a newly-released game, he said. Each machine holds several hundred games and the number of games available will grow in the future.

(more…)


Japan Sales Charts Feb. 16-22: Xbox 360 hardware, software king

Posted under DS News,Wii News

Microsoft’s console makes rare appearance atop Media Create’s retail recap, thanks to debut of Square Enix’s top-selling Star Ocean: The Last Hope.

The Xbox 360 isn’t what most people would call a “hit” in Japan, but the console does catch a few breaks every once in a while. For the week of February 16-22, that break came in the form of Square Enix’s Xbox 360-exclusive Star Ocean: The Last Hope. In its first week on the Japanese market, the Tri-Ace-developed sci-fi role-playing game achieved sales of 162,000 units, pushing the Xbox 360 past the Wii and PlayStation 3 in total weekly sales, according to Media Create.


Microsoft couldn’t have said it better.

On the week, Media Create’s charts reflect that the Xbox 360 sold 25,334 units. In a tight race, the Wii just edged out the PlayStation 3, selling 16,973 consoles to 16,149 for Sony’s flagship. Handhelds were a different story, as the DSi–which launched in Japan in November–sold 41,839 units, while the PSP shifted 29,552 systems. The DS Lite, which is sold alongside the DSi as it will be in other regions, also moved an additional 9,975 units.

With Star Ocean taking the top slot, Mario & Luigi RPG 3!!! for the DS placed second, selling 62,000 copies in Japan. Namco Bandai scored a trio of chart-toppers on its release of the Idolmaster SP trifecta Perfect Sun, Missing Moon, and Wandering Star, which sold a respective 46,000, 39,000, and 35,000 units. Sega’s Shining Force Feather for the DS debuted in the sixth slot, selling 30,000, while Capcom’s perennial best-seller Monster Hunter Portable 2nd G moved an additional 18,000 units.

Titles for Sony’s systems rounded out the remainder of the chart. Flight-Plan’s Sacred Blaze sold 17,000 during its first week on the market, a figure nearly matched by the PS3 edition of Street Fighter IV. From Software’s Demon’s Souls rounded out Media Create’s weekly recap, taking the 10th slot with 15,000 units sold.

Week of February 16 – February 22, 2009

Software:

1) Star Ocean: The Last Hope (360) – 162,000

2) Mario & Luigi RPG 3 (NDS) – 62,000

3) Idolmaster SP: Perfect Sun (PSP) – 46,000

4) Idolmaster SP: Missing Moon (PSP) – 39,000

5) Idolmaster SP: Wandering Star (PSP) – 35,000

6) Shining Force Feather (NDS) – 30,000

7) Monster Hunter Portable 2nd G (PSP) – 18,000

8) Sacred Blaze (PS2) – 17,000

9) Street Fighter IV (PS3) – 17,000

10) Demon’s Souls (PS3) – 15,000

Hardware:

DSi: 41,839

PSP: 29,552

Xbox 360: 25,334

Wii: 16,973

PS3: 16,149

DS Lite: 9,975

PS2: 5,029

Check out the source of this item Japan Sales Charts Feb. 16-22: Xbox 360 hardware, software king


Tomb Raider buoys Eidos’ six-month results

Posted under DS News,Wii News

Crystal Dynamics’ latest multiplatform Lara Croft adventure sells 1.5 million through December 31; publisher revs rise 27 percent to £80.3 million.

Tomb Raider: Underworld may not have been the unbridled success that Eidos was hoping for, but the Crystal Dynamics-developed game certainly made a positive impact on the publisher’s six-month sales. Today, Eidos reported revenues of £80.3 million ($115 million) for the six months ended December 31, a 26.7 percent climb compared to the same period a year ago. Losses before taxes for the period stood at £1 million ($1.43 million), a healthy recovery compared to the £75.1 million ($107 million) loss sustained during the back half of 2007.

Eidos also provided an update on sales for Tomb Raider: Underworld. Lara Croft’s latest action adventure shipped 2.6 million units since its debut on the Xbox 360, PlayStation 3, PC, Wii, and DS in November. Actual units sold stood at 1.5 million, a sum that Eidos notes is higher than the two most recent Tomb Raider games, but less than initially planned.

In January, Eidos confirmed that it had reduced head count at Crystal Dynamics, with reports indicating that some 30 developers were let go. Today, Eidos officially confirmed that it has also shut down its Rockpool Games and Morpheme Game Studios, both of which dealt primarily with mobile and Web-based games.

Eidos also briefly addressed its ongoing plans to be acquired by Square Enix, a deal valued at £84.3 million ($120 million). The offer, which Eidos’ board of directors unanimously approved earlier this month, is currently expected to be presented to shareholders for approval in March. Pending that outcome, Eidos expects the buyout to close by the end of April.

For the full year, Eidos expects revenues to fall between £160 million ($229 million) and £180 million ($257 million). During the final six months of its fiscal year ending June 30, 2009, it expects to release Batman: Arkham Asylum, Battlestations: Pacific, and Championship Manager 2009.

Check out the source of this item Tomb Raider buoys Eidos’ six-month results


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